Planet Hunt


LTImage Brightness Measuring Tool

You can use this tool to measure the brightness of an object. (You can find the tool in the Astro menu in LTImage).

Astronomers call this Photometry.

Summary

To measure the brightness of an object:

A Bit More Detail

You can calculate the brightness of an object in your observation by adding up the values of all the pixels that make an object. (You can see the values of individual pixels using the Examine Tool).

The Problems with the Sky

Although it may seem quite simple just to add up the values of all the pixels in an object, everything is made a bit more complicated because the sky is never totally dark. That means that some of the "counts" in each pixel are not from the object itself and if we include them in the total, we will think that the object is brighter than it actually is.

LTImage solves this problem looking at the values of pixels in a ring just outside the object itself. By taking the average value of pixels in this ring and subtracting that value from every pixel in the circle around the object, we should be left with just the counts from the object itself.


An Example

Stage 1: Choosing an object
Object

First we choose the object we want to measure

When choosing your object, you may want to Zoom in a bit using the options in the Display Menu.

Stage 2: Making the Object Circle
Circle

Now let's put a measuring circle around it

To make the circle surrounding the object, move the mouse pointer right over the centre of the object, hold down the left mouse button and drag the cursor until the circle is just a bit larger than the object itself.

All the pixels inside this circle will be used to find the total counts for the object.

If you get it wrong, just click on the centre of the object and start again.

Stage 3: The Sky Ring
Sky Ring

LTImage then creates a ring to measure the background sky

When you release the mouse button, the Object Circle will turn blue and two new, green circles will appear. These show you where the Sky Ring is.

Pixels inside this ring (between the two green circles) will be used by LTImage to work out how bright the sky is.

Stage 4: Calculating
Calculating

Now LTImage will calculate and display the object's brightness

When you are happy with the size of the Object Circle, click on the Calculate button. LTImage will then do all the calculations for you and put the answer in the Results box.

Warning: For large Object Circles, this can take quite a long time.

Stage 5: More Details
More Details

We can find out more with the 'Show Details' option

If you want to know a bit more about the calculation, click on the little box next to Show Details. You will then be given more information (as you can see in the picture above). As well as the sizes of the two Sky Ring Circles, you also get all the numbers that LTImage has used in the calculation:
Object:
The main result. This is the number of counts from the object, with the counts from the sky subtracted.
Total in Circle:
All of the counts inside the Object Circle, including the counts from the Sky itself.
In Sky Ring:
The average number of counts in each pixel in the Sky Ring. LTImage will try to remove any stars in the Sky Ring before calculating this, but be careful!
Area of Circle:
The number of pixels inside the Object Circle.


What to Do

 
Try this yourself on some of the stars in the stars1 Image Data File you downloaded earlier.

Back Up Next